#include <deScene_priv.hpp>
Inheritance diagram for deCollision:


Public Member Functions | |
| deCollision () | |
| ~deCollision () | |
| long | Release () |
| release the collision class (deletes it) | |
| void | Reset () |
| clear out all the collisions that have accrued | |
| long | GetNumCollisions () |
| returns the number of collisions accrued | |
| void | GetCollision (long ColNum, deCollideInfo &collision) |
| retrieves a specific collision occurrence | |
| deBoolean | AddCollision (const deCollideInfo &collision) |
Private Attributes | |
| deTArray< deCollideInfo > | m_Collisions |
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Implements IdeCollision. |
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retrieves a specific collision occurrence
Implements IdeCollision. |
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returns the number of collisions accrued
Implements IdeCollision. |
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release the collision class (deletes it)
Implements IdeCollision. |
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clear out all the collisions that have accrued
Implements IdeCollision. |
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1.3-rc3